I have not had much chance to get progress done this week, but today made a new arch way section. I will probably start to build the maze for real soon, so this arch way section although not quite finished is the first of the actual objects that will be in the game itself.
There is far more detail in the texture and model then the test/temporary arch I made before. Still need to add some finer details to the texturing on the new one, also need to make proper bump & spec maps for it.
Here is some video of the model in 3ds max, then showing the texture for it in udk, then a quick walk around in the game engine itself.